Procedural Post-Apocalyptic Environment

Example of iterations

Example of iterations

Vegetation made with Speed tree

Vegetation made with Speed tree

I made a sketch just for the global idea

I made a sketch just for the global idea

I made this with Substance designer and I use Megascan library for all natural textures

I made this with Substance designer and I use Megascan library for all natural textures

Hi, This is my new project of science fiction environment, in this project I used the procedural modeling in Houdini for generate the terrain and the architecture. The trees and the clusters was created with Speed tree and for the flag I used the vertex animation for import the cloth in Unreal.

Date
September 3, 2022