Procedural Cyberpunk Environment

PROCEDURAL ROAD

TERRAIN ITERATIONS

PROCEDURAL BUILDING

BUILDING ITERATIONS

BUILDING ITERATIONS

RANDOM PLATFORMS

RANDOM CABLES

ALL STEPS

Hi, This is my new cyberpunk environment project, in this project I used Houdini to generate the terrain, the architecture and the objects. I created my personal material library with Substance designer.

Date
November 2, 2022